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Architecture on Virtual Reality!

Yesterday we were taught how to produce Virtual Reality images using Lumion 8.3.

According to (Getty Images, 2018), “Virtual Reality delivers a captivating 360-degree immersive experience. When viewed in a headset it’s highly emotive, with the user seeing every angle of their environment and feeling they are present within it. When viewed on a mobile or desktop, 360-degree content keeps the viewers’ attention for longer durations than traditional media.”

The procedure we used creating these VR images is as follows: (in six [6] easy steps)

Step 1 - Load your project from Revit or SketchUp into Lumion:

Step 2 - Go to your desired 3D view that you would like to use:

Step 3 - Click on the panoramic photo option:

This will open up a screen similar to this one below:

Step 4 - Click on the Rendering option:

This will give you a similar screen as the one below. To watch the image on VR Gear, make sure that you settings corresponds with what is indicated below:

Step 5 - Click on the Rendering button:

This will open up a rendering screen similar to the one below: save the image on your PC when done rendering:

This will provide you with a longitudinal image similar to the one below:

Step 6 - Load the image on your smartphone devise. It is recommended that you use VR Gear for this experience with corresponding apps like Oculus for the Samsung Oculus VR gear or the Iris VR application for any other Android or IOS smartphone devises.

This is basically covering the procedure we followed in class with our Computers Lecturer. There are similar and different procedures to follow when creating these VR images in Lumion. Additional to this blog post I've added some YouTube videos to explain a bit more or even just to advertise the idea of Virtual Reality a bit better than what I did.

Enjoy:

 

References:

Anon., 2018. Getty Images. [Online] Available at: https://www.gettyimages.com/360


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